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Notifications

Introduction

Wails provides a comprehensive cross-platform notification system for desktop applications. This service allows you to display native system notifications, with support for interactive elements like action buttons and text input fields.

Basic Usage

Creating the Service

First, initialize the notifications service:

import "github.com/wailsapp/wails/v3/pkg/application"
import "github.com/wailsapp/wails/v3/services/notifications"
// Create a new notification service
notifier := notifications.New()
//Register the service with the application
app := application.New(application.Options{
Services: []application.Service{
application.NewService(notifier),
},
})

Notification Authorization

Notifications on macOS require user authorization. Request and check authorization:

authorized, err := notifier.CheckNotificationAuthorization()
if err != nil {
// Handle authorization error
}
if authorized {
// Send notifications
} else {
// Request authorization
authorized, err = notifier.RequestNotificationAuthorization()
}

On Windows and Linux this always returns true.

Notification Types

Basic Notifications

Send a basic notification with a unique id, title, optional subtitle (macOS and Linux), and body text to users:

notifier.SendNotification(notifications.NotificationOptions{
ID: "unique-id",
Title: "New Calendar Invite",
Subtitle: "From: Jane Doe", // Optional
Body: "Tap to view the event",
})

Interactive Notifications

Send a notification with action buttons and text inputs. These notifications require a notification category to be resgistered first:

// Define a unique category id
categoryID := "unique-category-id"
// Define a category with actions
category := notifications.NotificationCategory{
ID: categoryID,
Actions: []notifications.NotificationAction{
{
ID: "OPEN",
Title: "Open",
},
{
ID: "ARCHIVE",
Title: "Archive",
Destructive: true, /* macOS-specific */
},
},
HasReplyField: true,
ReplyPlaceholder: "message...",
ReplyButtonTitle: "Reply",
}
// Register the category
notifier.RegisterNotificationCategory(category)
// Send an interactive notification with the actions registered in the provided category
notifier.SendNotificationWithActions(notifications.NotificationOptions{
ID: "unique-id",
Title: "New Message",
Subtitle: "From: Jane Doe",
Body: "Are you able to make it?",
CategoryID: categoryID,
})

Notification Responses

Process user interactions with notifications:

notifier.OnNotificationResponse(func(result notifications.NotificationResult) {
response := result.Response
fmt.Printf("Notification %s was actioned with: %s\n", response.ID, response.ActionIdentifier)
if response.ActionIdentifier == "TEXT_REPLY" {
fmt.Printf("User replied: %s\n", response.UserText)
}
if data, ok := response.UserInfo["sender"].(string); ok {
fmt.Printf("Original sender: %s\n", data)
}
// Emit an event to the frontend
app.EmitEvent("notification", result.Response)
})

Notification Customisation

Custom Metadata

Basic and interactive notifications can include custom data:

notifier.SendNotification(notifications.NotificationOptions{
ID: "unique-id",
Title: "New Calendar Invite",
Subtitle: "From: Jane Doe", // Optional
Body: "Tap to view the event",
Data: map[string]interface{}{
"sender": "[email protected]",
"timestamp": "2025-03-10T15:30:00Z",
}
})

Platform Considerations

On macOS, notifications:

  • Require user authorization
  • Require the app to be notorized for distribution
  • Use system-standard notification appearances
  • Support subtitle
  • Support user text input
  • Support the Destructive action option
  • Automatically handle dark/light mode

Best Practices

  1. Check and request for authorization:

    • macOS requires user authorization
  2. Provide clear and concise notifications:

    • Use descriptive titles, subtitles, text, and action titles
  3. Handle dialog responses appropriately:

    • Check for errors in notification responses
    • Provide feedback for user actions
  4. Consider platform conventions:

    • Follow platform-specific notification patterns
    • Respect system settings

Examples

Explore this example:

API Reference

Service Management

MethodDescription
New()Creates a new notifications service

Notification Authorization

MethodDescription
RequestNotificationAuthorization()Requests permission to display notifications (macOS)
CheckNotificationAuthorization()Checks current notification authorization status (macOS)

Sending Notifications

MethodDescription
SendNotification(options NotificationOptions)Sends a basic notification
SendNotificationWithActions(options NotificationOptions)Sends an interactive notification with actions

Notification Categories

MethodDescription
RegisterNotificationCategory(category NotificationCategory)Registers a reusable notification category
RemoveNotificationCategory(categoryID string)Removes a previously registered category

Managing Notifications

MethodDescription
RemoveAllPendingNotifications()Removes all pending notifications (macOS and Linux only)
RemovePendingNotification(identifier string)Removes a specific pending notification (macOS and Linux only)
RemoveAllDeliveredNotifications()Removes all delivered notifications (macOS and Linux only)
RemoveDeliveredNotification(identifier string)Removes a specific delivered notification (macOS and Linux only)
RemoveNotification(identifier string)Removes a notification (Linux-specific)

Event Handling

MethodDescription
OnNotificationResponse(callback func(result NotificationResult))Registers a callback for notification responses

Structs and Types

NotificationOptions

type NotificationOptions struct {
ID string // Unique identifier for the notification
Title string // Main notification title
Subtitle string // Subtitle text (macOS and Linux only)
Body string // Main notification content
CategoryID string // Category identifier for interactive notifications
Data map[string]interface{} // Custom data to associate with the notification
}

NotificationCategory

type NotificationCategory struct {
ID string // Unique identifier for the category
Actions []NotificationAction // Button actions for the notification
HasReplyField bool // Whether to include a text input field
ReplyPlaceholder string // Placeholder text for the input field
ReplyButtonTitle string // Text for the reply button
}

NotificationAction

type NotificationAction struct {
ID string // Unique identifier for the action
Title string // Button text
Destructive bool // Whether the action is destructive (macOS-specific)
}

NotificationResponse

type NotificationResponse struct {
ID string // Notification identifier
ActionIdentifier string // Action that was triggered
CategoryID string // Category of the notification
Title string // Title of the notification
Subtitle string // Subtitle of the notification
Body string // Body text of the notification
UserText string // Text entered by the user
UserInfo map[string]interface{} // Custom data from the notification
}

NotificationResult

type NotificationResult struct {
Response NotificationResponse // Response data
Error error // Any error that occurred
}